Work in progress. Test animations.
And not finished death animation
Rigged with M-gear and customized after.
I wrote about my pose discovery here.
Here is references.
Shooted by Andrey Rusetskiy.
Edited by me.
About the character:
This is animation test for 3d animation position in Amcon. They provided me with rigged, skinned mesh of heavy character and asked me to make special attack animation. This animation will be used in the fighting game like ONE PIECE: Pirate Warriors 3.
I did’t have much time and that’s what I managed to do:
I drew a story board. I thought it will be awesome to make the character stick his spear into the ground and add a special effect like earthquake, shock wave and cracks in the ground when the spear sticks into the ground. After that he leans back, getting ready to jump and fires like a bullet, making spin around the spear, hitting the enemies all around. And landing back, to the idle pose.
Here is blocking
I stopped between blocking and smoothing animation.
Work in progress..
Story. Bank robbery. Thief tries to steal as much as possible. He don’t have much time.
For what. I continue to study animation. Here I trying to create locomotion of lifting weight.
If you need to change background color in Maya 2016 render image using Arnold. Follow this image.